ok...photorealism was the primer goal here. think i hit it here?!not lots to say,wanted to ceap it simple... my bigest polygon count so far!!! 14,305,623,915 wow
thx for watching and comments and criteria are more then welcome
It definitely looks real enough I'd say The detail, lighting, atmosphere, distribution of plants are all done perfectly!
Only two things I can actually critique here, one is the fact the closest pine trees are sticking out at too-steep angles. I think the ecosystem used to scatter the pine trees needs to be set to more vertical than perpendicular to the terrain shape. By default it's 20% perpendicular, which is fine for other tree types but pine trees are often very straight upwards even on very hilly landscapes so maybe that 20% should be only 10% or so to avoid the tree tops being too angled
The clouds look a bit Pixar-like here, which is pretty cool in their own way but maybe not the definite realism you were aiming for. But I understand how difficult it is to get perfect spectral clouds and it's really not that big of a deal as there's only few of them
Only two things I can actually critique here, one is the fact the closest pine trees are sticking out at too-steep angles. I think the ecosystem used to scatter the pine trees needs to be set to more vertical than perpendicular to the terrain shape. By default it's 20% perpendicular, which is fine for other tree types but pine trees are often very straight upwards even on very hilly landscapes so maybe that 20% should be only 10% or so to avoid the tree tops being too angled
The clouds look a bit Pixar-like here, which is pretty cool in their own way but maybe not the definite realism you were aiming for. But I understand how difficult it is to get perfect spectral clouds and it's really not that big of a deal as there's only few of them
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